//------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated from a template.
//
//     Manual changes to this file may cause unexpected behavior in your application.
//     Manual changes to this file will be overwritten if the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

namespace DSRSystemCore.Core
{
    using System;
    using System.Collections.Generic;
    
    public partial class WeightMatrix
    {
        public WeightMatrix()
        {
            this.CompanyRatings = new HashSet<CompanyRating>();
            this.IndicatorWeights = new HashSet<IndicatorWeight>();
            this.SystemWeightMatricesInGroups = new HashSet<SystemWeightMatricesInGroup>();
            this.ThemeScores = new HashSet<ThemeScore>();
            this.ThemeWeights = new HashSet<ThemeWeight>();
            this.TopicScores = new HashSet<TopicScore>();
            this.TopicWeights = new HashSet<TopicWeight>();
            this.UserDefaults = new HashSet<UserDefault>();
        }
    
        public System.Guid Id { get; set; }
        public Nullable<System.Guid> GroupId { get; set; }
        public string Name { get; set; }
        public System.DateTime LastUpdate { get; set; }
        public bool UsedInComputations { get; set; }
    
        public virtual ICollection<CompanyRating> CompanyRatings { get; set; }
        public virtual Group Group { get; set; }
        public virtual ICollection<IndicatorWeight> IndicatorWeights { get; set; }
        public virtual ICollection<SystemWeightMatricesInGroup> SystemWeightMatricesInGroups { get; set; }
        public virtual ICollection<ThemeScore> ThemeScores { get; set; }
        public virtual ICollection<ThemeWeight> ThemeWeights { get; set; }
        public virtual ICollection<TopicScore> TopicScores { get; set; }
        public virtual ICollection<TopicWeight> TopicWeights { get; set; }
        public virtual ICollection<UserDefault> UserDefaults { get; set; }
    }
}
